Game Anatomy

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Articles:


  • How games retain players

    Nov 5, 2025

    —

    by

    Piotr Kuczyński
    in Conditioning, Game mechanics, Progression Systems, Psychology

  • Balancing the economy in games

    Oct 20, 2025

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    by

    Piotr Kuczyński
    in Game balancing, Game mechanics, Mechanics, Monetization, Progression Systems

  • How presentation may affect players

    Sep 29, 2025

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    by

    Piotr Kuczyński
    in Psychology, Uncategorized

  • Adjusting the learning curve in games

    Sep 8, 2025

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    by

    Piotr Kuczyński
    in Game balancing, Game mechanics, Progression Systems

  • Aspects of games that can be balanced

    Aug 25, 2025

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    by

    Piotr Kuczyński
    in Game balancing, Game mechanics

  • Matchmaking rigging

    Aug 13, 2025

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    by

    Piotr Kuczyński
    in Game mechanics, Matchmaking, Psychology, Toxicity

  • How Songs of Conquest fixes issues known from Heroes of Might and Magic 3

    Jul 20, 2025

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    by

    Piotr Kuczyński
    in Game mechanics, Mechanics

  • Season reward tracks in games explained

    Jun 30, 2025

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    by

    Piotr Kuczyński
    in Conditioning, Game mechanics, Monetization, Progression Systems, Psychology

  • Unwanted consequences of match prolongation

    Jun 18, 2025

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    by

    Piotr Kuczyński
    in Game mechanics, Toxicity

  • Psychology of first purchase bonuses

    Jun 5, 2025

    —

    by

    Piotr Kuczyński
    in Game mechanics, Monetization, Psychology
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Game Anatomy

A blog explaining features and mechanics used in games.

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